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Displays a button with a picture (rather than textual content) which can be pressed or clicked through the person.  ImageSwitcher

Defines whether or not the horizontal scrollbar track should really constantly be drawn.  android:scrollbarAlwaysDrawVerticalTrack

Define if the horizontal edges needs to be light when this view is scrolled horizontally. void setHorizontalScrollBarEnabled(boolean horizontalScrollBarEnabled)

The view drawing cache was mainly manufactured out of date with the introduction of hardware-accelerated rendering in API eleven. With hardware-acceleration, intermediate cache levels are mostly unnecessary and can certainly lead to a Internet loss in general performance resulting from the expense of generating and updating the layer. During the rare situations where by caching levels are valuable, like for alpha animations, setLayerType(int, android.graphics.Paint) handles this with components rendering.

Observe: The Android framework is answerable for measuring, laying out and drawing views. You shouldn't contact procedures that perform these actions on views your self Except if you are literally utilizing a ViewGroup.

Straightforward ViewAnimator that could animate involving two or more views that have been extra to it.  ViewSwitcher

View.OnScrollChangeListener Interface definition to get a callback to get invoked when the scroll X or Y positions of the view improve.  interface

Returns the bitmap where this view drawing is cached. The returned bitmap is null when caching get more info is disabled. If caching is enabled plus the cache just isn't ready, this process will build it.

Locate the nearest view in the required route that will take aim. This doesn't really give focus to that view.

Widget accustomed to show an image While using the regular QuickContact badge and on-click on actions.  RadioButton

The view drawing cache was mainly built out of date Together with the introduction of components-accelerated rendering in API eleven. With components-acceleration, intermediate cache layers are mostly needless and can certainly lead to a Internet reduction in overall performance as a consequence of the cost of producing and updating the layer. From the scarce circumstances exactly where caching levels are valuable, like for alpha animations, setLayerType(int, android.graphics.Paint) handles this with hardware rendering.}

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